It's been quite a few months since my 1939 Polish-German forces had an outing, so I decided to give them a go last night. I also decided to make it a reasonably big game (by my standards) to see how far we could get. I won't overdo the detail of how the game progressed, but present you with some captioned photos and some general points that the game raised in my own mind.
The game was a fictional scenario. It imagined a bridgehead across a river held by elements of a German Light Division. These elements are counter-attacked by a strong Polish force trying to eliminate the bridgehead and recapture the two bridges the Germans have used. German reinforcements are on the way. The game used a 6' x 6' table, the miniatures being 15mm size. Details of the forces were as follows:
Infantry Battalion x 2
HQ (CV7), 8 infantry units, 2 mg units, 1 37mm ATG+tow
HQ (CV8), 8 cavalry units, 2 mg units, 1 75mm unit+horse tow, 1 Wz34 (recce)
HQ (CV8), 5 7tp (37mm), 1 7tp (mg)
HQ (CV8), 2 TKS (mg), 1 TKS (20mm), 3 m/c units
FAO (CV7), 3 75mm artillery units, 6 assets
FAO (CV7), 3 100mm artillery units, 6 assets
2 Karas units, 2 assets each
Points: 2030 Breakpoint 23 (25% = 12)
All units use static deployment on baseline from move 1. Capture both bridges for major victory. Capture one for minor victory.
HQ (CV9), 6 infantry units, 2 mg units, 1 mortar unit, 1 37mm ATG+tow
HQ (CV9), 1 Sdkfz 231, 1 Sdkfz 222, 1 Sdkfz 221, 2 m/c units, 2 cavalry units, 1 mg unit+truck
FAO (CV8), 3 105mm artillery units.
Light Panzer Battalion
CO (CV10), 3 PzI, 3 PzII
HQ (CV9), 6 m/c units, 2 mg units+2 trucks, 1 37mm ATG+tow
FAC (CV7), 1 Stuka unit
Points: 1580 Breakpoint 17
Initial forces deploy dug in (except vehicles) anywhere in own half of board. Reinforcements use mobile deployment from baseline from move 4. Break Polish battlegroup for major victory. Cause 25% casualties for minor victory.
Making up a Polish battlegroup of sufficient striking power to have a chance at a successful attack during an evening's wargaming usually involves creating a fairly non-historical force. This game is no exception, as Polish experts will be able to tell.
The recce formations on both sides were treated as fighting units. The only unit which counted as 'recce' for the purposes of the rules was the armoured car with the Polish cavalry. The Polish cavalry, recce and tank formations were all given an extra point to their CV (representing their 'elite' status). Even so, the Polish attackers were only about a third stronger in points than the Germans, although not all German forces would be present at game start. All artillery was off table except the 75mm unit attached to the cavalry. This is how the game panned out: